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Runestone keeper which chapter
Runestone keeper which chapter







Life Points: When life points drop to 0, the character is dead.All shields and several melee weapon provide a bonus to Block. Improve by increasing Int or by certain equipment. RESIST: How much the character is able to resist elemental damage.Certain spells and equipment also increase Dodge. Armor resets when you enter a new level, unless you are entering or leaving an arena. It can be increased with better equipment. ARMOR: How much protection the character has.It can affect either crit chance, loot quality, etc LUCK: It is not clear what the use of this stat is.Various equipment provides bonuses to crit chance. CRIT: Chance to perform a critical attack.Various weapons and armor provide bonuses to Hit chance. Various skills and events also increase ATK. It can be improved by increasing Str, Dex or Int, (depending on the weapon type) or equipping better weapon. ATK: How much damage the character does each attack.Stamina: Each point increases the amount of life gained from Hearts of Life.Intelligence: Each point increases your Elemental damage by 1 and your Elemental resistance by 1%.Dexterity: Each point increases ranged damage by 1, Hit chance by 1% and Dodge chance by 1%.Strength: Each point increase melee damage 1.

#Runestone keeper which chapter upgrade

The character's life point and mana point is refilled, and the player can choose to upgrade one of the 4 base attributes by 1 point. After a specific amount of xp is collected, the character reaches a new level. Kill monsters awards the character with experience points (XP). Leveling Up and Character Building Leveling These shortcuts are not customizable or displayed in game. For example, when under the inventory and most store windows, the left click is used to display more information and right click is used to equip/sell/purchase.Īccording to developer posts in the official Steam game forum, there are some limited keyboard shotcuts/hotkeys available for certain functions. Counterintuitively, in some areas of the game, the left and right click functions are arbitrarily reversed. Left click to activate dungeons squares and attack monsters, right click to check for more information. Most of the game's actions are performed with the mouse.

  • 3 squares under the blue bar: skill slots.
  • 3 squares under the purple bar: item slots.
  • Mana points are consumed when using skills. Soul points are consumed when using Items.
  • Number under hero portrait: shows character level the circle around it is an estimation of how close the character is to leveling up.
  • Shield icon: shows how much protection the character has.
  • This will change as you switch between weapon I and II, a good way to keep track of which weapon you are on if they differ.
  • Sword icon: shows how much damage the character with does each hit.
  • Switch Weapon icon: Switch between weapon set I and II.
  • There is also a numerical version of your experience points.
  • Character Portrait: Right click to reveal character status, While some information is duplicated elsewhere, this is the only place to review your tattoos, your buffs and your debuffs.
  • The cost appears to be -10 life for all gods. Left or right clicking on this allows you to escape your current level, for a cost.
  • God Head: This is the head that shows between your Inventory Bag and the I/II button.
  • Scrolling down will reveal many (but not all) character information, including Luck.) When the bag icon is clicked, the information below your portrait changes, and a scroll bar appears.

    runestone keeper which chapter

    (NOTE: This is the only way to see much of your characters statistics. The game shows the dungeon floor on the left, and the character statistics on the right. Therefore, there is no build and strategy that is guaranteed to work every time, and player are encouraged to adapt their strategy to progress further. Most monsters and devices do nothing if they are not interacted with.Īs a rogue-like, the placement of items, traps, monsters and shops is random.

    runestone keeper which chapter

    If the player uncover a trap, they take damage from that trap, and so on. If the player clicks the monster, it attacks back.

    runestone keeper which chapter

    Gameplay is slightly similar to Minesweeper, in that only the cell the player clicks interacts with the character (with few exceptions). Unlike other games, the character's avatar does not show up on the dungeon. The game will allow you to "Save and Quit," but death is permanent (no loading from an old save point). The player has to start over if the character dies. Each time a new game is started, the dungeon levels are generated monsters, devices, exits, etc are placed randomly.







    Runestone keeper which chapter